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Common
Terms
CBT
Computer-based training, typically delivered on
CD-ROM, or from a mainframe.
CD-ROM
A type of optical disk capable of storing large amounts of data
-- up to 1GB, although the most common size is 650MB. A single CD-ROM
has the storage capacity of 700 floppy disks, enough memory to store
about 300,000 text pages.
CD-ROMs are particularly well-suited to information that requires
large storage capacity. This includes color large software applications,
graphics, sound, and especially video.
Distance
learning
The use of telecommunications technology to reach an audience
when the presenter is in one location and the audience is in
another location.
DVD
The DVD specification supports disks with capacities of from
4.7GB to 17GB. DVD uses MPEG-2 to compress video data.
E-Learning
The
delivery of formal and informal learning and training activities,
processes, communities and events via the use of all electronic
media like Internet, intranet, extranet, CD-ROM, video tape,
DVD, TV, cell phones, personal organizers etc....
Flash
A bandwidth friendly and browser independent vector-graphic
animation technology. As long as different browsers are equipped
with the necessary plug-ins, Flash animations will look the
same.
With Flash, users can draw their own animations or import other
vector-based images.
HTML
Short for HyperText Markup Language, the authoring
language used to create documents on the World Wide Web.
HTML defines the structure and layout of a Web document by using
a variety of tags and attributes.
MPEG
Short for Moving Picture Experts Group, and pronounced m-peg. The
term also refers to the family of digital video compression standards
and file formats developed by the group. MPEG generally produces
better-quality video than competing formats, such as Video for Windows,
Indeo and QuickTime. MPEG files can be decoded by special hardware
or by software.
MPEG achieves
high compression rate by storing only the changes from one frame
to another, instead of each entire frame.
There are three major MPEG standards: MPEG-1, MPEG-2 and MPEG-4.
The most
common implementations of the MPEG-1 standard provide a video
resolution of 352-by-240 at 30 frames per second (fps). This produces
video quality slightly below the quality of conventional VCR videos.
MPEG-2 offers resolutions of 720x480 and 1280x720 at 60 fps,
with full CD-quality audio. This is sufficient for all the major
TV standards, including NTSC, and even HDTV. MPEG-2 is used by DVD-ROMs.
MPEG-2 can compress a 2 hour video into a few gigabytes. While decompressing
an MPEG-2 data stream requires only modest computing power, encoding
video in MPEG-2 format requires significantly more processing power.
MPEG-4 is a graphics and video compression algorithm standard
that is based on MPEG-1 and MPEG-2 and Apple QuickTime technology.
Wavelet-based MPEG-4 files are smaller than JPEG or QuickTime files,
so they are designed to transmit video and images over a narrower
bandwidth and can mix video with text, graphics and 2-D and 3-D
animation layers.
Multimedia
The use of computers to present text, graphics, video, animation,
and sound in an integrated way. Nearly all PCs are capable of displaying
video, though the resolution available depends on the power of the
computer's video adapter and CPU. Because of the storage
demands of multimedia applications, the most effective media are
CD-ROMs.
Streaming
A technique for transferring data such that it can be processed
as a steady and continuous stream. Streaming technologies are becoming
increasingly important with the growth of the Internet because most
users do not have fast enough access to download large multimedia
files quickly. With streaming, the client browser or plug-in can
start displaying the data before the entire file has been transmitted.
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